Generally, aggro scatters only when there is more than THREE MELEE foes attacking. There are no groups that have more than two in all of DoA except in the Stygian Veil. This is why the build we run in the regular areas uses an SS Necro as well as SF eles and things go smooth. Casters will not scatter because of SS or AoE damage.
Killing foes 1 at a time is safer because the problem with SF is that as it damages foes together, it makes them all enraged so that by the time you kill the monk, the Margonite Anur Su (the air ele) is REALLY mad and his Lightning Hammer would kill an ele instantly.
However, the beauty of having 3 SF nukers is that you drop 3 Meteor Showers, keep bruning in between and lay down EoE and the fight is over in 1 tenth of the time it woudl take to take them down one at a time. It's a question of efficiency.
Certain fights you do not want to drag on forever. For example, in the City, the longer the fight drags on, the worst the energy situation gets as the enemy necros will throw Malaise and Wither at you and the enemy Mesmers will throw Feedback, E-Surge and Power Leak at you and the fight will just become ridiculous with your spikers begging for energy.
I don't even know how you would handle the Veil. You'd have to try it and let us know. I personally like the speed of the mass nuking concept. It can get a little risky at times, but I just like to kill faster rather than play it safe.
Last edited by Karlos; Feb 24, 2007 at 07:20 PM // 19:20..
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